About me
As the Senior Character Animator at Gala, I bring my passion and creativity to the exciting world of the Vox-verse, a highly immersive and interactive platform that combines art and design. With over 9 years of experience in animation and production, I have developed a keen eye for visual storytelling, character building, and technical skills in both 3D and 2D animation.
I have worked on various projects across different genres and mediums, from games and series to cinematics and live action. Some of the highlights of my career include executing full gameplay animation sets and camera sequences for a groundbreaking AR experience, constructing realistic keyframe body animation for main mechs in an unannounced PC game, and developing cinematic content for multiple AAA titles. I have also taken on managerial and leadership roles in the animation team, collaborating with different departments and ensuring the quality and implementation of animations within the game engine.