About me
I am a dynamic Animation Lead and XR Creator with over 12 years of experience bringing stories to life through immersive technologies, character-driven narratives, and cutting-edge animation. Currently, I’m channeling my creativity and technical expertise into the VOXverse at Gala, where I help shape interactive worlds that connect players through compelling design and storytelling.
My journey has taken me across a diverse array of projects, from developing groundbreaking AR experiences for the NCAA to crafting cinematic content for AAA titles like The Last of Us Part II. I thrive in collaborative environments, combining technical innovation with emotional intelligence to create experiences that resonate deeply with audiences. Whether prototyping gameplay mechanics, directing animation pipelines, or mentoring teams, my work is always driven by a commitment to quality, empathy, and impact.
Beyond my professional accomplishments, I am passionate about using storytelling as a tool for social change. As a queer transman and an advocate for intersectional narratives, I strive to amplify marginalized voices and address critical issues such as human rights, LGBTQIA+ experiences, Indigenous knowledge, and climate change. My background in community theater and mentorship has given me a deep appreciation for the power of connection and the importance of fostering creativity in others.
Every project I take on is a new opportunity to bridge technology and storytelling while pushing the boundaries of what immersive media can achieve. Let’s build worlds that inspire, engage, and make a difference.
Let's get in touch and create experiences in animation that change the world!